Tween::noEasing()
Description
Removes any easing function from this tween, reverting to a direct linear relationship between time() and position().
Example
import megamu.shapetween.*;

Tween ani;
void setup(){
  ani = new Tween(this, 2);
  ani.easing( Tween.COSINE );
}

void draw(){
  background(255);
  ellipse(ani.time()*width, ani.position()*height, 4, 4);
}

void mousePressed(){
  ani.noEasing();
}
Syntax
noEasing()
Related
setEasing()